![]() Keywords: Ecuador, Quito, Inca era, archives, archeology, 3D modelling The panoramic environment generated is interactive, permitting an exploratory tour of Quito on the eve of the Spanish conquest. Technologically, the 3 D model combines NASA relief maps, Google Earth, aerial drone-based photography, the Unity 3D gaming engine, Maya graphics and Render-Blender architectural apps. ![]() This data paper focuses on the third pillar, the 3 D construction of Quito in the Inca era, entitled Quito 1532. All three of these features place the project squarely in the field of the digital humanities, which lies at the intersection of digital technologies and the humanities, including history (Gardiner and Musto, 2015). Archival City Quito-USFQ encompasses three pillars: the digitalization of urban archives, GIS mapping of the uses of urban space and Unity based 3D modelling of historical cityscapes. ![]()
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